Quests

William the Young's Quest
Location: West Silvest Island Reward: 1000 experience -pool

Leaving the town of Silvest, head north-west along the road. The road ends at a cave, but don't enter it. Instead head south-east along the edge of the mountain to find a small hut. Inside the hut you will find a young boy William. He will ask you to search for his father in the mines. Agree to help him and head back to the cave you saw earlier.

The general direction in the mine is to head south-west. In more detail take crossroads as follows: left, south, left. Keep heading left until you reach a wall and then down again. You should find a secret wall as you head south. The wall is located on the left hand side of a small cape of rock sticking out from down to up. This is a Shrine of Talazar, built in the days before Talazar turned to evil. There is a book which tells of a battle how Talazar, defeated the evil lord Zorak. From the secret wall keep heading down and take the door to the right. In the bottom-right corner there is a corpse which you must examine to discover William's fathers fate.

Return to William and tell him you found his father and you have some bad news. Comfort the child by saying his father was a brave warrior to complete the quest.

Notes: Don't tell William his father was weak, you will fail the quest.

Introduction
In Dransik, if you wish to create your own guild you must first learn how to lead a guild by completing a series of challenges. These four challenges are called "Books of Leadership". In addition to these challenges a person creating a guild requires 500,000 gold.

The epic questline starts in a cave near Varg on the island of Krythan. Once you exit the city head east to the coast and follow the coast up to a cemetary. Before this cemetary there is a valley surrounded by mountains. In the very north-west corner of you will find a cave. Inside the cave you will find Lichs so remember to bring Greater Cure Potions. Inside the cave head down and then take the path to the left. At the end, go up a short distance and look for the secret entrance on the left. Go through and up the ladder to the Guild Ruins. Speak to the NPC here. Tell him you are seeking Holendar, the Guildmaster to start the quest.

The First Book
Location: Jeel, Krypt of Kargoth Reward: 20,000 exp pool

The NPC in the Guild Ruins first sends you to a nearby city called Jeel. In Jeel, go into the inn and find a man sleeping in one of the rooms. Speak to the man in the bed until he falls asleep and when he does, nudge him. Keep nudging him every three to four seconds. He will provide you information on the first book on every nudge. Beware of nudging him too fast though as you will wake him up and you have to start again. The game will tell you once you have extracted all the information.

For the next part you want to bring some Greater Cure Potions and some Cure Potions .Then just head to Krypt of Kargoth. Once you enter go through the secret wall on the right side of the room. Expect a large amount of Ghosts. There should also be an NPC called Kargoth along with his bodyguard Zombies. Find a secret wall on the north wall of this cave, behind which you will find another cave. Head right to a corridor and keep going south. Once you come to a crossroad leading to all four directions head right. Keep hugging the top wall through twists and turns until you find a switch. Don't touch the switch yet but instead go south and find a door. Make sure there are no monsters to slow you down. Head back to the switch and flip it. Make a run for the door and get through before it closes on you. Once inside, do click the chest to open the next door. Behind that door find a book and read it. You will recieve 20,000 experience -pool There is another switch on the wall that will allow you to get back out.

Return to the Guild Ruins near Varg to continue the quest.